How to……..

How to play card jitsu fire

1.Take turns to pick a stone then pick a battle type symbol.
Choose wisely, but quickly before the timer runs out.

Choose an element to battle –
fire, snow and water.

Pick your best card – the
highest number wins

2.If you win you will keep your energy-but
if you lose,your energy will be drained.

3.You can win energy by
the card jitsu battle symbol and beating
your opponent in a classic game of card jitsu.Jump
onto the Amulet battle
symbol, and you can choose
a fire, water or ice battle.
______________________
How to play Card jitsu

Card-Jitsu is a card game played in the Dojo (and in the Ninja Hideout). To get there, players need to go to the Dojo Courtyard and enter through doors (if you are a Ninja, go to the Dojo Courtyard, hover your mouse over the protruding stone wall on the left, and click the door that will automatically appear to enter the hideout).
On their first visit, they must talk to the Sensei. He will explain what to do, as well as giving them a starter pack.
According to the Belts Legend, belts are earned faster if players use competition mode instead of playing on a mat. The belts rank from white belt to black belt (excluding the rank of Ninja).
Since the 28th of May 2009, players could see their deck at the Dojo and Dojo Courtyard. They need to click on the 3 cards that are at the down-right angle of the screen.

* Fire beats Snow
* Snow beats Water
* Water beats Fire
Winning”>Winning
There are two ways to win Card-Jitsu. Firstly, players can have the same type of card (such as Snow), but three in different colours, such as Red, Blue and Green. Alternatively, you can have one of each card, in different colors. You can also see how to win by mousing over the question mark ? in a game.
Actions”>Actions
When players win a round, your penguin might perform an action. They are as follows:
o Snow: The player’s penguin hits the opponent with a snowball.
o Water: The player’s penguin hits the opponent with a water balloon.
o Fire: The player’s penguin squirts hot sauce at the other penguin’s feet.
o Power Cards: What power cards do is decided by which power card it isAfter winning a certain number of games, players are rewarded with a belt:
+ White belt – 5 total Battles needed.
+ Yellow belt – 13 total Battles needed.
+ Orange belt – 21 total Battles needed.
+ Green belt – 30 total Battles needed.
+ Blue belt – 40 total Battles needed.
+ Red belt – 52 total Battles needed.
+ Purple belt – 64 total Battles needed.
+ Brown belt – 76 total Battles needed.
+ Black belt – 88 total Battles needed.To become a Ninja, players must beat Sensei after winning a Black belt. But beating Sensei is difficult as he has cards never seen in the deck that he gives players. There are Level 11 cards and rare Level 12 cards which are rarely seen. Sensei also seems to be rigged as when played against him as he always picks the card that wins. However after players lose to him a few times (usually 5 or 6) he stops playing unfairly and they will have a chance to beat him.
# Use Logic to try to beat your opponents. For example, if a player has one Fire-type and one Snow-type card, they would probably use a water-type card so you should use a snow type card. But if the penguin who is fighting with you is a high belt penguin, they know if they choose water and you choose snow you would win. So they choose Fire-type card to defeat your snow. This way it is better to choose a water-type card.
# When fighting Sensei use Fire and Water back and forth to win easier. It won’t always work but it will eventually. And if you do not have a water/fire card just use the same element you did last time, but don’t use snow.
# Most players of Card-Jitsu have developed “special techniques” to help them win almost every game. These tactics can vary from their starter card, to the last card, or which cards to playing a difficult situation.
# Predicting your opponent’s next move will help you greatly when playing Card-Jitsu. If they also predict your move, this is known as a “double-bluff”, and can sometimes backfire onto you.
# Typically you have a 1 and a half chance in winning a round. These chances increase under certain circumstances.
# If you see the symbol at the top of the screen saying 91, then always play a LOW numbered card. You now have a 2/3 chance in winning that round.
# If you are a person with a high belt (brown black etc.)and the person you’re playing is or almost is the same belt as you,and you for example have two snow but no fire or water.It would be safe to pick a high snow because the other person thinks you will try to trick them,so they think it would be safe to pick water.
# Most players try to win by getting a snow, fire, and water. Try to win by getting a three-of-a-kind.
# A common method is to use 2 cards of a certain element. For an example, if they have 2 fire cards, they expect you to use water. You will have to use fire yourself. If you’re the one tricking, double-fool them by using water.he Card-Jitsu Fire is the latest mini-game in Club Penguin. It will be held in the Volcano. Only Ninjas that are Members will have access to enter and play the game.The rumored Card-Jitsu Water and Card-Jitsu Snow are the next stages in Card-Jitsu and the Ninja training.

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